// PAI1216.h : main header file for the PAI1216 application // #if !defined(AFX_PAI1216_H__7F8EE4E5_75C5_11D2_91DE_00A0C970A3E8__INCLUDED_) #define AFX_PAI1216_H__7F8EE4E5_75C5_11D2_91DE_00A0C970A3E8__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CPAI1216App: // See PAI1216.cpp for the implementation of this class // class CPAI1216App : public CWinApp { public: CPAI1216App(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CPAI1216App) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CPAI1216App) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_PAI1216_H__7F8EE4E5_75C5_11D2_91DE_00A0C970A3E8__INCLUDED_)