// DAC.h : main header file for the DAC application // #if !defined(AFX_DAC_H__3B420285_FD92_11D2_BC21_A07798FF490A__INCLUDED_) #define AFX_DAC_H__3B420285_FD92_11D2_BC21_A07798FF490A__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CDACApp: // See DAC.cpp for the implementation of this class // class CDACApp : public CWinApp { public: CDACApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CDACApp) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CDACApp) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_DAC_H__3B420285_FD92_11D2_BC21_A07798FF490A__INCLUDED_)